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Holomatix Rendition was a raytracing renderer, which was broadly compatible with mental ray. Its rendering method was similar to that of FPrime in that it displayed a continuously refined rendered image until final production quality image was achieved. This differs to traditional rendering methods where the rendered image is built up block-by-block. It was developed by Holomatix Ltd, based in London, UK. As of December 2011, the Rendition product has been retired and is no longer available or being updated. The product is no longer mentioned on the developer's web site, either. The successor is SprayTrace. ==Key application Features== *Realtime (or progressive) rendering engine *Based on mental ray shader and lighting model *Supports 3rd-party shaders compiled for mental ray 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Holomatix Rendition」の詳細全文を読む スポンサード リンク
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